It's official: GTA 6 is real, it's close, and the wait is almost over. Add a stacked weekend of fighting game launches, a beloved N64 classic getting the remake treatment, and Battlefield 6 locking in its final season push, and you've got one of the densest news weeks of 2026 so far. Here's everything you need to know, plus what's getting you through the grind while you wait for it all to drop.

GTA 6 Is Officially Real: Cover Art Revealed, Pre-Orders Open June 25
This is the story the entire gaming world has been waiting years for. Rockstar confirmed that pre-orders for Grand Theft Auto VI officially open on June 25 across digital storefronts and select retailers, which effectively locks in the November 19 release date and finally puts years of delay anxiety to rest.
Alongside the pre-order news came the official cover art reveal, leaning into the franchise's signature multi-panel design, with vehicles, weapons, and the game's two protagonists, Jason Duval and Lucia Caminos, all spliced together in a style fans have compared to a modern take on the Vice City box art. Take-Two CEO Strauss Zelnick has been firm that November 19 is the date, and with pre-orders now locked in, that confidence finally has something concrete behind it.
Rockstar has also dropped a fresh Vice City clip in the lead-up to pre-orders, fueling speculation that pricing will finally be confirmed alongside the June 25 launch. Industry estimates have floated a figure as high as $100 given the game's reported $1 to $1.5 billion production budget, though nothing is locked in yet.
What we still don't know: official pricing, whether there's a PC launch at debut, and any word on GTA Online's future. But after years of speculation, GTA 6 finally feels like something you can actually plan your November around.
EA Sports UFC 6 Has Landed, and It's the Best the Series Has Looked in Years
While the world was busy losing its mind over GTA 6, EA quietly dropped one of its strongest sports titles in years. EA Sports UFC 6 officially launched June 19 on PS5 and Xbox Series X|S, and early critical reception has been genuinely strong, with the PS5 version sitting at 84 on Metacritic, landing in "Generally Favorable" territory.
The headline addition is Flow State, a new momentum system built around Markerless Capture technology that mirrors each fighter's real-world movement and striking style. Fight consistently in your fighter's actual style and your Flow Meter builds, unlocking Flow Boosts and finishing opportunities, a system that genuinely rewards players who know their fighter rather than just mashing buttons.
The rest of the package is just as deep. The Legacy is a standalone prologue mode following an MMA prospect's rise through the regional circuit before feeding into the full Career Mode. Hall of Legends gives you interactive career deep-dives into Alex Pereira, Max Holloway, and Zhang Weili. And open weight class selection is finally back in ranked play, one of the most requested community fixes since UFC 4. No PC version at launch, so console only for now.
Worth knowing before you jump in: EA has acknowledged genuine launch issues, including online crashes, matchmaking failures, and complaints around the Flow State visual indicator being unclear in the heat of a fight. A fix is targeted for July 2026, including a new HUD indicator to show when Flow State is active. The standing combat and presentation are drawing strong praise across reviews, but the ground game and online stability are the rough edges right now.
Star Fox Is Back: Switch 2 Remake of Lylat Wars Drops June 25
Ten years after the franchise went quiet, Star Fox is officially making its return. Developed by Velan Studios, this Switch 2-exclusive remake of the N64 classic Star Fox 64 (known internationally as Lylat Wars) launches June 25, and early hands-on impressions have been largely glowing. IGN praised it for crisp graphics, tight controls, and a genuinely cinematic retelling of the original story.
The remake keeps the structure gamers remember, including rail-shooter dogfights through the Lylat System, the Arwing, and the barrel rolls, while adding brand-new cutscenes, expanded mission briefings, and a fresh visual style that leans further into the cast's animal designs. New Joy-Con 2 mouse-targeting controls and a 4v4 online Battle Mode round out the package, alongside support for two-player local co-op splitting pilot and gunner duties.
It's not a universally agreed-upon reinvention, and some critics have questioned why Star Fox 64 needed a third release after Star Fox 64 3D, but the consensus is that this is one of the best-looking, most polished Nintendo releases in recent memory. A free demo is already live on the eShop if you want to try before you buy.
Battlefield 6's Final Season 3 Push Lands June 30
For the existing Battlefield 6 player base, the news this week is about what's coming next. EA confirmed the final phase of Season 3, High-Value Target, lands June 30, bringing Tactical Obliteration, a Casual Battle Royale mode, Ranked Battle Royale, Portal expansions, and a new limited-time Wet Work event built around contract-driven mercenary play.
Alongside the new content, EA is rolling out a broader set of gunplay improvements touching recoil behavior, weapon handling, dispersion, and bullet velocity, changes aimed at making infantry combat feel more consistent and rewarding to master. If you've been grinding BF6 since Season 3 kicked off in May, this final phase is shaping up to be the biggest content drop of the season.
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